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First Person Shooter Strategies
Joining a Team 2
Team Evaluation
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Joining a Team Home
Joining a Team 1
Age Limits
Joining a Team 2
Team Evaluation
Joining a Team 3
Game Types
Joining a Team 4
Rules
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Before you commit to joining a team, do an evaluation of the team and how it plays. If you join a team, you may be playing with them for a few years if you like them so spent a few weeks evaluating the team.

Another reason to evaluate a team is that some players become known as squad hoppers, going from one team to another on a weekly basis. After a while, people stop inviting them onto a team, because they know the probable outcome.

You can look at a team as a casual relationship. You want to be compatible and become friends with the people on the team. If you have conflicts with a senior team member before you join, it usually won't get better when you join. If the team has too many rules, then it will be hard to enjoy the game if people are constantly telling you about some rule you are breaking. A personal story: We use the term "supression" for when we create a forward line and hold the opponents in the spawn. If someone expresses an interest in joining our team, and they use the more "colorful" terms for describing a supression, I will tell them that we call it a morph supression, and judge their reaction. If they use supression, I know they are serious about joining, if they use other terms, or tell me how stupid it is to have rules like that, I know they will not become part of the team. It is an easy way to evaluate the people looking to join, and for them to evaluate the team before they join. Will you conform to the rules of the team?

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